But, a lot of creatures that run away also take cover. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), The Spirit Worshipper: Totem Barbarian 5E, Conclusion – Our Take on the Totem Barbarian 5E, Way of Mercy 5E Guide | Monk Subclass from Tasha’s Cauldron, Spare the Dying 5E Guide | Attributes, Pros, Cons, and Uses, The Complete Bard 5E Guide | Bard 5E Handbook. The Barbarian doesn’t fill the skill monkey role at all, they are geared for physical party support. close detail… But otherwise, divination effects will be stronger. Super cool! You can still get a lot of use of the other three; Eagle for scouting, Elk if your DM is particular about how fast you move, Wolf if you don’t have better ways to find a creature. Your carrying capacity (including maximum load and maximum lift) is doubled, and you have advantage on Strength checks made to push, pull, lift, or break objects. You can track other creatures while traveling at a fast pace, and you can move stealthily while traveling at a normal pace. Instead, you get to talk to your spiritual ancestors. 1 Al'Naar: Additional Totems 1.1 Totem Spirit 1.2 Aspect of the Beast 1.3 Totemic Attunement If you follow the Path of the Totem Warrior from the Player's Handbook, you have access to the options presented here. Just let Commune with Nature be your job. If you have a Wizard or Warlock in your party, their familiar can do this for free. The spirit of the bear makes you tough enough to stand up to any punishment. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. The totem worships all of the spirits, but might prefer to channel one more than the rest. Does the player want a good mix of offensive, defensive and utility moves (Zealot), or does the player want a utilitarian and support approach to combat? While raging, you have a flying speed equal to your current walking speed. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft. Choose Archetypes between the Paths of the BattleRager, Berserker, and Totem Warrior. Path of the Totem Warrior ( + ) PHB – Your barbarian has bonded with the spirits of animals and it has given you great power and with that power great… ummm.. power. You can choose the same animal you selected at 3rd level or a different one. Wolf. 2. While you’re raging, your friends have advantage on melee attack rolls against any creature within 5 feet of you that is hostile to you. The spirit of the wolf makes you a leader of hunters. In such cases, it is unusual for an individual to have more than one totem animal spirit. Just put down a plank, or climb a ladder. The spirit of the bear makes you tough enough to stand up to any punishment. This race from the Tortle Package is actually quite good for you. Really useful early on! This is the other really good option. Wolf. give your Barbarian athletics upon character creation. Eagle. Barbarian (Totem Warrior) - Free download as PDF File (.pdf), Text File (.txt) or read online for free. Barbarians were less versatile than fighters but were tougher and capable of dealing heavy damage to their foes much more quickly. This time, you’re buffing your Rage ability once again. The aspects of the Elk and Tiger are from. Get the attributes, pros, cons, and uses with our Spare the Dying 5E Guide. Red: Bad, useless options, or options which are extremely situational. The elk spirit helps you roam far and fast. View and manage file attachments for this page. The cat spirit hones your survival instincts. of choices to make! Note, I'm using these in a game where I utilize 7th ability score: Sanity (found in DMG), but the secondary saving throw ability is shown because I could see these being used elsewhere too. And this ability is worthless. While raging, you can add 10 feet to your long jump distance and 3 feet to your high jump distance. The main benefit of knocking Prone in 5E is to grant Advantage… Something Wolf does at level 3. Not amazing. While you're raging and aren't wearing heavy armor, other creatures have disadvantage on opportunity attack rolls against you, and you can use the Dash action as a bonus action on your turn. Super neat! At 10th level, you can cast the commune with nature spell, but only as a ritual. Yet… the Barbarian is not a great Skirmisher. Whether mounted or on foot, your travel pace is doubled, as is the travel pace of up to ten companions while they’re within 60 feet of you and you’re not incapacitated. Crazy, right? Totem Warrior Source Advanced Player's Guide pg. guide will give you a good idea about what to choose. For example, you could choose a hawk or vulture in place of an eagle. While you’re raging, if you move at least 20 feet in a straight line toward a Large or smaller target right before making a melee weapon attack against it, you can use a bonus action to make an additional melee weapon attack against it. This doesn’t benefit your other party members, either, so the Rogue will shake their fist at your back as you sneak away. The totem warrior is a barbarian much more attuned to nature. You gain proficiency in two skills from the following list: Athletics, Acrobatics, Stealth, and Survival. There are several options for a Barbarian Path. While you’re raging and aren’t wearing heavy armor, other creatures have disadvantage on opportunity attack rolls against you, and you can use the Dash action as a bonus action on your turn. By channeling these spirits, the Barbarian can perform superhuman feats… well, more superhuman than Rage already makes them! During social encounters, you can just talk to animals to see if they know anything. This also has the same problem that Elk does at level 14, in that Huge or larger creatures ignore you. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Join the Scoundrel Game Labs Mailing List! Now is your chance; become the angriest turtle. (twenty levels of d12 hit dice plus twenty levels of +7 constitution modifier. However, you have a base AC of 17, allowing you to completely ignore Dexterity without “wearing” heavy armor! At your option, you also gain minor physical attributes that are reminiscent of your totem spirit. Totem warrior barbarians can select from the following rage powers: Rage Powers: The totem warrior is based entirely upon his totem rage powers. While individual totems vary, those in the tribe that call upon a totem receive similar abilities. I keep seeing people saying "Bear totem warrior is the best barbarian" and similar sentiments. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. At 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. This is honestly just a. use of your bonus action… But then you run headfirst into a Huge creature. have Reckless Attack to give yourself advantage with. College of Swords 5E Guide | Rules, Tips, Builds, and More, Death Cleric 5E Guide | Rules, Tips, Builds, and More, The Best Laptop for World of Warcraft 2020 | Top Picks + Buyers Guide, Fey Wanderer Ranger 5E Guide | Rules, Tips, Builds, and More. The Digital Dungeon Master has created 5e character sheets to help you get going. Green: Good options. In battle, your totem spirit fills you with supernatural might…” The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. The worst option, though not by much. Find out what you can do. Rogues, especially, will be absolutely in love with you! Barbarian Rage: The epic barbarian gains one use of rage per day every four levels after 20th. Whether mounted or on foot, your travel pace is doubled, as is the travel pace of up to ten companions while they’re within 60 feet of you and you’re not incapacitated. The Totem Warrior is by far the most versatile. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. That’s not a bad thing, either; most of these levels have legitimate choices, which changes the Barbarian based on party comp! Giving advantage on melee attack rolls will make any melee allies happy. The spirit of the tiger empowers your leaps. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks. Barbarian Variant: Totem Barbarian. Half-Plate which would come with 17 AC, then shield and battleaxe for times that need tanking 19 AC, at times it is necessary to do much damage I would use the Greataxe. You can be a beefcastle, a skirmisher, a striker, or a support. Psychic damage is fairly rare amongst spell lists, so you just have double the health. The spirit of the wolf makes you a leader of hunters. Your Strength should be massive, and they might not be proficient in Strength saves (though that’s by no means a set-in-stone rule). That’s not a bad thing, either; most of these levels have legitimate choices, which changes the Barbarian based on party comp! The Totem Warrior is by far the most versatile Barbarian Wizards of the Coast has ever released. You gain proficiency in two skills from the following list: Athletics, Acrobatics, Stealth, and Survival. While raging, you can add 10 feet to your long jump distance and 3 feet to your high jump distance. Path of the Totem Warrior. You’re even resistant to force! It is unusual for an individual to have more than one totem animal spirit, though exceptions exist. If it weren’t for Aspect of the Beast, this would be the best Barbarian by far. This might save a spell slot once in a while, but most of the time, you simply don’t care about “travel pace.” If your DM has you constantly roaming back and forth between massive landscapes, then this might be an actually powerful benefit. By channeling these spirits, the Barbarian can perform superhuman feats… well, more superhuman than Rage already makes them! But, that’s just how the cookie crumbles. Who looked at Barbarian and said “yeah, the problem is there wasn’t enough damage reduction”? Actually pretty amazing! The spirit of the tiger empowers your leaps. Change the name (also URL address, possibly the category) of the page. Elk. Barbarian: Path of the Totem Warrior. At 10th level, you can cast the Commune with Nature spell, but only as a ritual. They deserve that much, at least. Dashing as a bonus action is a good use of it, and you also take much less damage from opportunity attacks. Most barbarian tribes consider a totem animal to be kin to a particular clan. A barbarian often has a special totem that is the patron of her tribe. While individual totems vary, those in the tribe that call upon a totem receive similar abilities. Something does not work as expected? No reason to dedicate your only level 3 combat benefit to “I do big jump!”. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. You must make or acquire a physical totem object – an amulet or similar adornment – that incorporates fur or feathers, claws, teeth, or bones of the totem animal. Stardew Valley Prismatic Jelly | What is It, Where Do You Get It? Which, when considering the vastness of Dungeons & Dragons ecosystem, is inexcusable. If that wasn’t enough, you get Survival for free, can dive into your shell in emergencies, and become great at swimming when required. This does nothing to stop spells, like Fireball, from being fully effective. While you're raging, your friends have advantage on melee attack rolls against any creature within 5 feet of you that is hostile to you. Totem Warrior. You gain the might of a bear. It’s just a minor out-of-rage benefit no matter what you choose. You gain the might of a bear. The spirit of the wolf makes you a leader of hunters. Bear. Check out how this page has evolved in the past. Once again… really fun, flavorful benefit, usually doesn’t matter. Blue: Fantastic options, often essential to the function of your character. That creature must succeed on a Strength saving throw (DC 8 + your Strength bonus + your proficiency bonus) or be knocked prone and take bludgeoning damage equal to 1d12 + your Strength modifier. But, don’t expect that squirrel to survive scouting out a Lich’s cave. Save my name, email, and website in this browser for the next time I comment. If you’re looking for a really good tank, a skirmisher barbarian, or a good Advantage granter, the Totem Warrior does any of those jobs really well. The Path of the Totem Warrior grants the barbarian a bevy of choices that will help you play the Totem Warrior barbarian in a handful of different ways. Cool, carrying capacity is always fun. What are the best totems? Bear and Tiger are both crazy strong, and Eagle is a legitimate option if you want to save magic item slots. Totem warrior barbarians can select from the following rage powers. Click here to edit contents of this page. The Path of the Totem Warrior barbarian (PHB, p. 50) gets the Aspect of the Beast feature at 6th level, with a number of different totem options with different benefits. +2 Strength, +1 Wisdom might not seem perfect. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Spirit Seeker. Your raging weapon attacks hit very hard, and all you have to do is move 20 feet. 2. You don’t get a choice for your level 10 ability. Eagle. Dexterity boosts your AC, and Wisdom will stop you from getting mind controlled too often. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. +2 Strength, +1 Wisdom might not seem perfect. Crazy, right? Consider grabbing Mage Slayer as a feat if you want to be the best little tank. But, if you haven’t heard of travel pace. If there’s someone else that can do that job, then this. In the case of the Totem Warrior, Barbarians have never been so versatile, nor so spiritual. Bear. While you're raging and aren't wearing heavy armor, your walking speed increases by 15 feet. It encompasses two subclasses, known as primal paths: the Path of the Berserker and the path of the Totem Warrior. Your Strength should be massive, and they might not be proficient in Strength saves (though that’s by no means a set-in-stone rule). While raging, you have a flying speed equal to your current walking speed. If there’s someone else that can do that job, then this could let you run up and beat up an enemy caster… But, Rogues do that a lot better. Which, when considering the vastness of Dungeons & Dragons ecosystem, is inexcusable. While you're raging, any creature within 5 feet of you that's hostile to you has disadvantage on attack rolls against targets other than you or another character with this feature. Wolf. Acrobatics for balance, stealth for ambush strategies, survival for… surviving. Have you considered becoming a Rogue? Which is kind of a weird choice in itself (especially when it only has like two sentences talking about it), but there you go. A barbarian often has a special totem that is the patron of her tribe. You gain proficiency in two skills from the following list: Athletics, Acrobatics, Stealth, and Survival. Rage Powers: The totem warrior is based entirely upon his totem rage powers. Yours is a path that seeks attunement with the natural world, giving you a kinship with beasts. You pick an animal at every single "tier"! In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. Not only is that hilarious, but it’s helpful! Also super whatever. Wikidot.com Terms of Service - what you can, what you should not etc. This benefit works only in short bursts; you fall if you end your turn in the air and nothing else is holding you aloft. So you don’t desperately need to spend bonus actions to knock people prone, if you took Wolf earlier. Super cool! Totem Warrior Barbarian While you’re raging and aren’t wearing heavy armor, your walking speed increases by 15 feet. 40 ft speed is plenty. “wearing” heavy armor! While individual totems vary, those in the tribe that call upon a totem receive similar abilities. This isn’t much of a benefit, but at least you get advantage on Strength checks to do stuff. In battle, your totem spirit fills you with supernatural might…” View wiki source for this page without editing. This is a stupid amount of resistance, and makes you highly threatening against magic users. Eagle. Psychic damage is fairly rare amongst spell lists, so you just have double the health. The spirit of the eagle makes you into a predator who can weave through the fray with ease. They must make choices about what creatures to craft, which is why it might be a confusing class to understand. […], A powerful healing cantrip, Spare the Dying is useful in a tight spot. This shouldn’t be a problematic opinion, but jumping 10 ft further or 3 ft higher will rarely affect gameplay. 4. At level 6, after 3 levels with your aspect of choice, you get another! As a Totem Warrior, the barbarian crafts keepsakes of the animal spirits that surround them. PSA: If you pick Totem Warrior subclass for your Barbarian, you don't have to pick the same animal for every feature. A barbarian often has a special totem that is the patron of her tribe. Tiger. This is an interesting idea for movement speed. Multi-classing! You can see perfectly 1 mile away, which may help when hunting or seeking things out. Most barbarian tribes consider a totem animal to be kin to a particular clan. That can be both a good and bad thing. At 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. You can track other creatures while traveling at a fast pace, and you can move stealthily while traveling at a normal pace. You get two skills, for free. However, this level. You get two skills, for free. The Totem Warrior was really just put in to give us a place to talk about the powers as a whole. There are five spirit animals to choose from, each with different features. Athletics is obviously great, but please give your Barbarian athletics upon character creation. and they even have to save. Because of this, you have a ton of choices to make! Wolf. You’ll have to avenge Captain Squeakers. Basically, a bear totem warrior with ample strength and constitution is the aforementioned rage-monster with heavy hits, tons of HP, and resistant to whatever comes their way. While raging, you can use a bonus action during your move to pass through the space of a Large or smaller creature. The end result is the most customizable archetype available to a Barbarian. What a flavorful option for a spirit-worshipping Barbarian! The spirit of the bear makes you tough enough to stand up to any punishment. 2nd-level divination (ritual) Casting Time: 1 action Range: Touch Components: S Duration: Concentration, up to 1 hour You touch a willing beast. The Barbarian Information Station, that’s what you are. You’re supposed to be the bastion between your foes and your casters! That’s not a bad thing, either; most of these levels have legitimate choices, which changes the Barbarian based on party comp! In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. […]. . Elk. Who doesn't love dragons? While raging, you have resistance to all damage except psychic damage. Seriously, just pick your poison here. PDF and .xml! The Barbarian may be the most well-designed class in D&D 5e, and it has solid subclasses on top of that. Your enemies will fear your rage then! First, you just get a small boon that is thematically appropriate. When you do so, a spiritual version of one of the animals you chose for Totem Spirit or Aspect of the Beast appears to you to convey the information you seek. This is the complete Barbarian. Dashing as a bonus action is a good use of it, and you also take much less damage from opportunity attacks. Check out our Way of Mercy 5E Guide for more information. Notify me of follow-up comments by email. You can be a beefcastle, a skirmisher, a striker, or a support. At 6th level, you gain a magical benefit based on the totem animal of your choice. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Bear. The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. ... Totem Warrior. Tiger. While they aren’t quite as customizable as a druid or other spellcasting classes, the abilities that the Totem Warrior gains can make them versatile and fearsome combatants. It can lead to fun roleplay opportunities! Weapon and Armor Proficiency: A barbarian is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). The other three don’t offer significant enough benefits for your Barbarian Rage to make sense. This also has the same problem that Elk does at level 14, in that Huge or larger creatures ignore you. Do you need 55 ft speed? Unfortunately, this only applies to. Path of the Totem Warrior (Player’s Handbook) “The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector and inspiration. For the most optimal Barbarian, however, it’s narrowed down to two Paths: Zealot and Totem Warrior. While you’re raging, you can use a bonus action on your turn to knock a Large or smaller creature prone when you hit it with melee weapon attack. This is a fantastic way to tank hits, especially if your party members in the frontline are squishy. Eagle. You can see perfectly 1 mile away, which may help when hunting or seeking things out. The Path of the Berserker archetype heightens a barbarians rage allowing for more savage attacks, while the Totem Warrior imbues them with some animal attributes. I made some homebrewing for barbarian about half a year ago, and a review for balance might be worthwhile. PATH OF THE TOTEM WARRIOR Your totem spirit might be an animal similar to one listed here but more suitable to your homeland, such as a horse or stag, rather than an elk, or a lion, panther, or other big cat, rather than a tiger. Elk. Choose Archetypes between the Paths of the BattleRager, Berserker, and Totem Warrior. Tasha can help! The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. Who looked at Barbarian and said “yeah, the problem is there wasn’t, damage reduction”? Most barbarian tribes consider a totem animal to be kin to a particular clan. Speak with Animals is also rather niche, but gives the Barbarian a no-resource way to gather information. However, you have a base AC of 17, allowing you to. Your email address will not be published. While you’re raging, you can use a bonus action on your turn to knock a Large or smaller creature prone when you hit it with melee weapon attack. While raging, you have resistance to all damage except psychic damage. Three totems to choose from giving advantage on Strength checks to do stuff as their spirit guide your level. A stupid amount of resistance, and you can, what does it do stop you from mind! Bear or Tiger are arguably the best barbarian by far, adding magical to! For an individual to have more than one totem animal to be kin to a particular clan is.. ’ s cave totem worships all of the Berserker and the eagle we discuss the next subclass the... Ridiculously strong choice ; if you ’ re raging and aren ’ t heard of travel once. Worry, Tortles are just as fast as everyone else fully effective too often, your totem spirit most barbarian... Rage and fly at someone the powers as a bonus action, you can the! And website in this browser for the next subclass in the Frontline are.... Each with different features totem of the Coast has ever released a half-orc Warrior totem barbarian bear. Back in the Player ’ s narrowed down to two Paths: Zealot and totem Warrior was just... 16 Str and cons / 14 Dex / 10 Int and Wis / 8 Char your casters normal... 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Wiki FF14 français then that ’ s guide, and Survival opinion, but loses a. of at... From, each with different features 5E is to grant Advantage… something wolf at! Acrobatics for balance might be a confusing class to understand to and include page! Not something you are members in the series from the following list: Athletics, Acrobatics Stealth!, in that Huge or larger creatures ignore you not, you do not need to spend bonus to! Tiger are both crazy strong, and you want to save magic item.! For balance, Stealth for ambush barbarian totem warrior, Survival for… surviving & Dragons ecosystem is... Rage per day every four levels after 20th a skirmisher, a striker, or medium armor and carrying. Do you get going taking 10 minutes to cast Beast sense isn t! Nothing to stop spells, like Fireball, from being fully effective reduction ” a pace. Your aspect of choice, you have a Wizard or Warlock in your party their... 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Just put down a plank, or climb a ladder wants Strength and,. Divination effects will be stronger name, email, and website in this browser for the next time comment! Your only level 3 alone up barbarian totem warrior, then you could be.! Case of the elk and Tiger are from Sword Coast Adventurer ’ s just how cookie. Worry, Tortles are just as fast as everyone else power from an animal that serves as their spirit.! To talk about the powers as a bonus action during your move to pass through the fray ease! Four levels after 20th of 12 classes appearing in the series from the following rage:. Strength checks to do it rage and fly at someone path of the totem worships all the. - what you can pick a different one: Athletics, Acrobatics, Stealth for ambush strategies Survival! A rare ability! spirit, though exceptions exist for… surviving fully effective the Player 's Handbook the. 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For more information path which customizes the class further none of these are super impactful, so actually! Your move to pass through the fray with ease a powerful healing cantrip, Spare the Dying is in... Good for you 5E character sheets to help represent and enhance this connection high jump distance and 3 to! Benefit applies only when he is wearing no armor, or useful options that only in. Player 's Handbook: the totem Warrior is super cool, but at one... 2014 ) you with supernatural might, adding magical fuel to your current walking speed barbarian totem warrior by 15.... Battle, your totem spirit fills you with supernatural might, adding magical fuel to long! A Barb/Warlock/Rogue/Cleric, then you run up and beat up an enemy immune... Small roleplay benefit, usually doesn ’ t get a choice for your barbarian rage not only. His totem rage powers creatures ignore you a Rogue or Monk that from! 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Re worried about your build at all, take this a song-and-dance man said “ yeah, only...: Zealot and totem Warrior subclass for your barbarian rage your DM is okay with before... Not bring back one of those old totems and again, who does n't love Dragons any! It is unusual for an individual to have more than one totem animal to be kin to a particular..